Color is such a useful trick for establishing character and group identity in plays that often designers forget that pattern, texture and especially silhouette can also be more effective design tools. One of the best exercises one can do to force oneself to rely more on these tools, so as not to get rusty, is to design a show periodically that is either monochromatic (uses only one color) or de-saturated (uses only gradients of black and white). It is the latter that you will do here.
To see an example of a show done in this manner see my designs for a low-budget student production of The Seagull done in Russia some years ago.
The Project:
10 characters from a Shakespeare Play that you will render using only black and/or white or gradients of the same. Using silhouette, line, and other means still left to you, delineate the characters and their relationships with one another. You may set the play in any era before 1916, in any culture, or you may costume them totally abstractly, but do not set it any time in the last 100 years of Western civilization’s clothes, or you will get unduly distracted by your modern mental associations with certain garments.
Continue reading Costume Class Project: No Color Designs